Thursday, April 28, 2011
Abstract
The Research Paper
Nick Kogan
4/27/11
SPCM 2360
Final Project- Essay
Consumerism: An American Tradition
Introduction
Merriam-Webster defines consumerism as “the theory that an increasing consumption of goods is economically desirable,” and living in the extremely capitalist country of the United States does little to diminish this notion. In this paper I would like to examine consumption in America through the lens of reality television, testing how we consume simulations, virtual consumption, which tests how we consume in simulations, and the currents of anti-consumerism available.
Reality TV: The Dead End of Western Civilization?
Reality television initially emerged as a realm for the audience to view standard normal behavior, weaving plotlines from non-scripted interactions. The next generation seeks to generate interest by manipulating a few lucky people’s external reality by throwing material objects at them that are sure to guarantee happiness (Dixon 53). On Extreme Makeover: Home Edition, a deserving family is chosen to have the interior of their house completely replaced. Each member of one family gets their own flat screen television, and the mortgage is ritualistically burned in the conclusion, guaranteeing the family will live in hyper-consuming bliss in to eternity (Cherrier 260-265). All of the signposts of happiness for the families in the rebuilt homes are the objects representing status they are now provided with. How could a family be happy without eight flat screen televisions with which to watch reality television? And of course the entire series is sponsored by Sears, essentially offering pornography for home improvement enthusiasts, while the stories of down-on-their-luck families serve as emotional pornography for the rest of the audience. Not to mention that many of the families involved could not afford their new property taxes and had to sell their houses, putting them back at square one.
MTV’s I Want a Famous Face presents an even more horrifying scenario. In this reality series, people surrender their identity for the opportunity to look like their favorite celebrity. Though potentially doomed to serve as simulacra of their famous counterparts at convention centers across the country, a majority of the subjects are pleased with the results. One, named Sha, believed that by achieving the look of Pamela Anderson, she would subsume the other positive traits of Ms. Anderson- style, charm, business acumen. She purchased her body and identity at the same store. Much of these pursuits lie in the name of achieving the “perfect body,” a pursuit which can only lead to dehumanization as one reaches for an unconscious archetype instead of developing oneself to their ultimate potential.
Virtual Consumption
As a strange tangent to the pervasive consumerism in day to day living, the virtual world of massively multiplayer online role-playing games (MMORPG) are experiencing a boom in these tendencies as well. In purchasing an RPG, the consumer implicitly understands they are spending money on a product that allows them to experience to acquire wealth and simulate more spending in a fantasy, creating a hollow cycle. Now, a strain of gamers seek to make money by playing the games to what many would call excess in order to hoard items to which they sell to other gamers using real world cash. Besides creating issues regarding the ownership and taxation of virtual goods, many argue that young gamers are being preyed upon and that they are experiencing a detachment from reality (Lehdonvirta et al 1060).
However, it is hard to presume that an activity enjoyed by so many would completely avoid monetization. Sweat shops now exist in China where workers play games in 12 hour shifts to sell items and entire characters to Western consumers. In a method under much less scrutiny, the social networking website Facebook.com sells virtual trinkets to its members to be given as virtual gifts to other members for special occasions. These economies can operate similarly to Local Exchange Trading Systems (LETS), where they serve as alternate to the larger economy, though the interweaving use of sites such as eBay interrupts this dichotomy.
Further, does this even count as consumption? Miniscule amounts of content are being created, and no wasteful byproduct exists afterwards. However, not all goods depreciate in value, and the context behind the content can change over time. Also, many businesses serve as middlemen between other corporate entities, seeing goods and stock as only numerical representatives of goods, removed from any physical manifestation or byproduct. Services rendered do not require creation and waste, only cash. Structures such as Facebook also serve as commodity and media, where information is exchanged and each user metaphorically owns a slice of the media portion, but must pay their way in to the commoditized portion.
Custodians
To give additional perspective, we should note that anti-consumerist undercurrents do exist. One manifestation of this is a group who call themselves custodians (Cherrier 261). Instead of the neo-Transcendentalist mode favored by many anti-consumerists, custodians favor the notion that humans are inseparable from our material reality, so denying the influence of products and brands amounts to rejecting our own identities as well as tangible reality. The action of protesting consumer culture cannot exist outside of the consumption paradigm, and thus the best way to protest is to utilize the products themselves.
A great deal of the consumer culture invokes waste and a lack of sustainability. The average American consumer generates over 4.4 lbs. of waste a day, compared to 2.7 in 1960. Custodians attempt to moderate this wastefulness, by any means necessary. Some are designated by their desire to hoard items, anticipating future re-use, while others are dedicated to repairing and extending the shelf-life of what they already possess. This allows for a broader of definition of anti-consumerist behavior that allows less entitled citizens to participate outside of standard displays such as protests, boycotts, and festivals.
Conclusion
Examining consumerism through these various instances, we know that it is not an isolated phenomenon, nor is its vice-like grip due to weaken anytime soon. It is also necessary to acknowledge that not all aspects of the culture are negative, and that opposition does exist in multiple forms. Technology allows people to create new fantasies, remove themselves from disappointing reality, and recreate themselves in someone else’s vision. However we cannot refute all products in and of themselves, and our reality will always be reflected in our choices of how and what we consume. The desire to consume is merely the cog in the wheel of capitalism, and our material welfare is dependent on the consistent base desires of our peers. For the system to thrive people must overspend and waste, damaging ecosystems and creating jobs, and balance can only be restored when we stop fantasizing about perfection, or at least something better than what we have right now.
Work Cited
Cherrier, Helene. “Custodian Behavior: A material expression of anti-consumerism.” Consumption, Markets & Culture, Sep2010, Vol. 13 Issue 3, p259-272
Dixon, Winston Wheeler. “Hyperconsumption in Reality Television: The Transformation of the Self through Televisual Consumerism.” Quarterly Review of Film & Video, Jan2008, Vol. 25 Issue 1, p52-63
Lehdonvirta, Vili; Wilska, Terhi-Anna; Johnson, Mikael. “Virtual Consumerism.” Information, Communication & Society, Oct2009, Vol. 12 Issue 7, p1059-1079
Tuesday, April 26, 2011
Aftermath
Heaven is a Place On Earth
The Good Times Are Killing Me
Who's That Chik
Whatever You Like
The inheritance from my grandfather put me in a position relative to my life station that is not terribly common: I wanted to throw around money. We are conditioned to think that money can solve our problems, and in many ways it can. In this music video, the rapper T.I. offers a bevy of things to women, particularly jewelry and expensive tequila. Are the women attracted to his money, or his ability to make money? Does this money guarantee things in all social strata? Now that I had the funds to buy the majority of things I would want, how would I be affected?